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  6. [Résolu] Vêtement police, grade police.

[Résolu] Vêtement police, grade police.

Scheduled Pinned Locked Moved Problèmes résolus
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  • vfrzV
    vfrzV
    vfrz
    wrote on last edited by
    #6

    <p>Ok, mais évite de poster des textures que tu n'es pas autorisé à partager/utiliser 😉 </p>

    1 Reply Last reply
    0
    • MrkikaM
      MrkikaM
      Mrkika
      wrote on last edited by
      #7

      <p>Je parlais des tutos pour les installer. </p>

      Quand la vie apporte des questions, Google donne les réponses.

      1 Reply Last reply
      0
      • P
        P
        Polow
        wrote on last edited by
        #8

        <p>Ah bah comme l'a dit edgekiller, </p>
        <p><span style="color:rgb(40,40,40);font-family:Helvetica, helvetica, arial, sans-serif;"> </span><a href="http://www.altisliferpg.com/" rel="external nofollow" title="Lien externe">http://www.altisliferpg.com</a></p>
        <p> </p>
        <p>pas mal de tuto dont les vêtements ! c'est assez chiant et long ^^</p>

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        • MrkikaM
          MrkikaM
          Mrkika
          wrote on last edited by
          #9

          <p>Oui, j'ai regardé puis j'ai quitté, c'est très long !  😮 </p>

          Quand la vie apporte des questions, Google donne les réponses.

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          0
          • vfrzV
            vfrzV
            vfrz
            wrote on last edited by
            #10

            <p>On peu pas faire plus court donc si vous êtes pas motiver a faire tout ça, vous n'arriverez pas 😛 </p>

            1 Reply Last reply
            0
            • P
              P
              Polow
              wrote on last edited by
              #11

              <p>J'ai déjà réussi, mais vous savez comment faire pour changer skin des gilets pare balles par exemple ? </p>
              <p>comme l'uniforme?</p>

              1 Reply Last reply
              0
              • P
                P
                Polow
                wrote on last edited by
                #12

                <p>Encore besoin d'aide ( ... ), j'ai fais mes modifs pour les grades mais une fois que je lance le serveur, et que j'vais voir les PNJs cop, y'a rien du tout !</p>
                <p>qu'est ce qui ne va pas dans mon code ? </p>
                <pre class="ipsCode prettyprint">
                #include <macro.h>
                /*
                File: fn_weaponShopCfg.sqf
                Author: Bryan "Tonic" Boardwine

                Description:
                Master configuration file for the weapon shops.
                
                Return:
                String: Close the menu
                Array: 
                [Shop Name,
                [ //Array of items to add to the store
                	[classname,Custom Name (set nil for default),price]
                ]]
                

                */
                private["_shop"];
                _shop = [_this,0,"",[""]] call BIS_fnc_param;
                if(_shop == "") exitWith {closeDialog 0}; //Bad shop type passed.

                switch(_shop) do
                {
                case "cop_basic":
                {
                switch(true) do
                {
                case (playerSide != west): {"Tu n'es pas un policier !"};
                default
                {
                ["Armurerie pour cadet ",
                [
                ["hgun_P07_snds_F","Stun Pistol",2000],
                ["SMG_02_F",nil,10000],
                ["hgun_P07_F",nil,7500],
                ["optic_Arco",nil,2000],
                ["optic_ACO_grn",nil,1000],
                ["Binocular",nil,150],
                ["ItemGPS",nil,100],
                ["ToolKit",nil,250],
                ["ItemRadio",nil,250],
                ["muzzle_snds_L",nil,650],
                ["FirstAidKit",nil,150],
                ["NVGoggles",nil,2000],
                ["30Rnd_9x21_Mag",nil,200],
                ["16Rnd_9x21_Mag",nil,50],
                ["20Rnd_556x45_UW_mag",nil,125]
                ]
                ];
                };
                };
                };

                case "cop_patrol":
                {
                	switch(true) do
                	{
                		case (playerSide != west): {"Tu n'es pas un policer !"};
                		case (__GETC__(life_coplevel) &lt; 2): {"Réservé aux brigadiers !"};
                		default
                		{
                			["Armurerie pour brigadier",
                				[
                					["hgun_ACPC2_F",nil,2500],
                					["arifle_MXM_F",nil,40000],
                					["arifle_MXC_F",nil,40000],						
                					["acc_flashlight",nil,750],
                					["optic_Holosight",nil,1200],
                					["optic_Arco",nil,2500],
                					["muzzle_snds_H",nil,2750],
                					["30Rnd_65x39_caseless_mag",nil,130],
                					["30Rnd_65x39_caseless_mag_Tracer",nil,200],
                					["30Rnd_9x21_Mag",nil,250]
                				]
                			];
                		};
                	};
                };
                
                case "cop_sergeant":
                {
                	switch(true) do
                	{
                		case (playerSide != west): {"Tu n'es pas un policer !"};
                		case (__GETC__(life_coplevel) &lt; 3): {"Réservé aux majors !"};
                		default
                		{
                			["Armurerie pour major",
                				[
                					["srifle_EBR_F",nil,80000],
                					["optic_SOS",nil,1750], 
                					["muzzle_snds_B,nil,1500],
                					["20Rnd_762x51_Mag",nil,200]			
                					
                				]
                			];
                		};
                	};
                };
                
                case "cop_colonel":
                {
                	switch(true) do
                	{
                		case (playerSide != west): {"Tu n'es pas un policier !"};
                		case (__GETC__(life_coplevel) &lt; 4): {"Réservé aux lieutenants"};
                		default
                		{
                			["Armurerie pour lieutenant",
                				[
                					["LMG_Mk200_F",nil,150000],
                					["muzzle_snds_H_MG",nil,2500],
                					["muzzle_snds_H",nil,2400],
                					["200Rnd_65x39_cased_Box_Tracer",nil,800]
                					
                					
                				]
                			];
                		};
                	};
                };
                
                case "cop_cmd":
                {
                	switch(true) do
                	{
                		case (playerSide != west): {"Tu n'es pas un policier !"};
                		case (__GETC__(life_coplevel) &lt; 5): {"Réservé aux capitaines !"};
                		default
                		{
                			["Armurerie pour capitaine",
                				[
                					["arifle_MX_F",nil,50000],
                					["hgun_Pistol_heavy_01_F",nil,4500],
                					["11Rnd_45ACP_Mag",nil,240],
                					["30Rnd_65x39_caseless_mag_Tracer",nil,800]
                				]
                			];
                		};
                	};
                };
                
                case "cop_arm":
                {
                	switch(true) do
                	{
                		case (playerSide != west): {"Tu n'es pas un policer !"};
                		case (__GETC__(life_coplevel) &lt; 6): {"Réservé aux commandants"};
                		default
                		{
                			["Armurerie pour commandant",
                				[
                				    ["srifle_LRR_LRPS_F",nil,750000],
                					["7Rnd_408_Mag",nil,1500]
                				]
                			];
                		};
                	};
                };
                
                case "cop_commissaire":
                {
                	switch(true) do
                	{
                		case (playerSide != west): {"Tu n'es pas un policer !"};
                		case (__GETC__(life_coplevel) &lt; 7): {"Réservé aux commissaires"};
                		default
                		{
                			["Armurerie pour commissaire",
                				[
                				    ["optic_tws",nil,10000],
                					["optic_tws_mg",nil,8500]
                				]
                			];
                		};
                	};
                };
                
                case "cop_gipn":
                {
                	switch(true) do
                	{
                		case (playerSide != west): {"Tu ne fais pas partie du GIPN !"};
                		case (__GETC__(life_coplevel) &lt; 7): {"Réservé aux GIPN !"};
                		default
                		{
                			["Armurerie pour commissaire",
                				[
                				     ["hgun_P07_snds_F","Stun Pistol",2000],
                					["SMG_02_F",nil,10000],
                					["hgun_P07_F",nil,7500],
                					["optic_Arco",nil,2000],
                					["optic_ACO_grn",nil,1000],
                					["Binocular",nil,150],
                					["ItemGPS",nil,100],
                					["ToolKit",nil,250],
                					["ItemRadio",nil,250],
                					["muzzle_snds_L",nil,650],
                					["FirstAidKit",nil,150],
                					["NVGoggles",nil,2000],
                					["30Rnd_9x21_Mag",nil,200],
                					["16Rnd_9x21_Mag",nil,50],
                					["20Rnd_556x45_UW_mag",nil,125],
                					["hgun_ACPC2_F",nil,2500],
                					["arifle_MXM_F",nil,40000],
                					["arifle_MXC_F",nil,40000],						
                					["acc_flashlight",nil,750],
                					["optic_Holosight",nil,1200],
                					["optic_Arco",nil,2500],
                					["muzzle_snds_H",nil,2750],
                					["30Rnd_65x39_caseless_mag",nil,130],
                					["30Rnd_65x39_caseless_mag_Tracer",nil,200],
                					["30Rnd_9x21_Mag",nil,250],
                					["srifle_EBR_F",nil,80000],
                					["optic_SOS",nil,1750], 
                					["muzzle_snds_B,nil,1500],
                					["20Rnd_762x51_Mag",nil,200],
                					["LMG_Mk200_F",nil,150000],
                					["muzzle_snds_H_MG",nil,2500],
                					["muzzle_snds_H",nil,2400],
                					["200Rnd_65x39_cased_Box_Tracer",nil,800],
                					["arifle_MX_F",nil,50000],
                					["hgun_Pistol_heavy_01_F",nil,4500],
                					["11Rnd_45ACP_Mag",nil,240],
                					["30Rnd_65x39_caseless_mag_Tracer",nil,800],
                				    ["optic_tws",nil,10000],
                					["srifle_LRR_LRPS_F",nil,750000],
                					["7Rnd_408_Mag",nil,1500],²
                					["optic_tws_mg",nil,8500]
                				]
                			];
                		};
                	};
                };
                

                </pre>

                1 Reply Last reply
                0
                • MrkikaM
                  MrkikaM
                  Mrkika
                  wrote on last edited by
                  #13

                  <p>Bonne question... </p>
                  <p>En tous cas moi je vais essayer de me motiver pour les uniformes.</p>

                  Quand la vie apporte des questions, Google donne les réponses.

                  1 Reply Last reply
                  0
                  • P
                    P
                    Polow
                    wrote on last edited by
                    #14

                    <p>J'ai réussi à en mettre quelques un, mais je trouve sa trop buggé. ( Je les vois mais certains non, je les vois pas mais d'autre oui...) donc j'attends de faire un launcher pour que ça soit stable</p>

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                    0
                    • vfrzV
                      vfrzV
                      vfrz
                      wrote on last edited by
                      #15

                      <p><strong>Message automatique</strong></p><p></p><p>Le sujet a été déplacé de « <a href="<base_url>/index.php/forum/59-jeux-vid%C3%A9os/">Jeux vidéos</a> → <a href="<base_url>/index.php/forum/120-arma-iii/">Arma III</a> → <a href="<base_url>/index.php/forum/129-aide-support/">Aide / Support</a> » to « <a href="<base_url>/index.php/forum/59-jeux-vid%C3%A9os/">Jeux vidéos</a> → <a href="<base_url>/index.php/forum/120-arma-iii/">Arma III</a> → <a href="<base_url>/index.php/forum/129-aide-support/">Aide / Support</a> → <a href="<base_url>/index.php/forum/141-probl%C3%A8mes-r%C3%A9solus/">Problèmes résolus</a> ».</p>

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