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  6. Problème Respawn

Problème Respawn

Scheduled Pinned Locked Moved Problèmes résolus
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  • R
    R
    RedFive
    wrote on last edited by
    #1

    <p>Bonjour sur mon serveur, lorsque l'on meurt on respawn sur la petite île au nord et on a pas le menu, nous sommes obligés de déco-reco se qui nous fait perdre des joueurs 😕 </p>
    <p>Je vous recopie les scripts des 2 fichiers avec lesquels pour moi on a besoin pour ce pb :</p>
    <p> </p>
    <p><u><em><strong>fn_onDeath.sqf</strong></em></u></p>
    <p> </p>
    <div>
    <pre class="ipsCode prettyprint">
    /*
    File: fn_onDeath.sqf
    Author: Bryan "Tonic" Boardwine

    Description:
    Does whatever it needs to when a player dies.
    */
    private["_unit","_killer","_weapons","_handle"];
    _unit = [_this,0,Objnull,[Objnull]] call BIS_fnc_param;
    _source = [_this,1,Objnull,[Objnull]] call BIS_fnc_param;
    if(isNull _unit) exitWith {};

    cutText["Attendez pour ReSpawn....","BLACK FADED"];
    0 cutFadeOut 9999999;

    if(playerSide == civilian) then
    {
    removeAllContainers _unit;
    };

    hideBody _unit;
    //Make my killer wanted!
    if(side _source != west && alive _source) then
    {
    if(vehicle _source isKindOf "LandVehicle") then
    {
    if(alive _source) then
    {
    [[getPlayerUID _source,name _source,"187V"],"life_fnc_wantedAdd",false,false] spawn life_fnc_MP;
    };
    }
    else
    {
    [[getPlayerUID _source,name _source,"187"],"life_fnc_wantedAdd",false,false] spawn life_fnc_MP;
    };
    };

    if(side _source == west && !life_use_atm) then
    {
    if(life_cash != 0) then
    {
    [format["$%1 venant de la Banque Fédérale y sont retourné car les voleurs sont morts.",[life_cash] call life_fnc_numberText],"life_fnc_broadcast",true,false] spawn life_fnc_MP;
    life_cash = 0;
    };
    };

    //New addition for idiots.
    if(side _source == civilian && _source != _unit && !local _source) then
    {
    if(vehicle _source isKindOf "LandVehicle") then {
    [[2],"life_fnc_removeLicenses",_source,false] spawn life_fnc_MP;
    } else {
    [[3],"life_fnc_removeLicenses",_source,false] spawn life_fnc_MP;
    };
    };

    if(side _source == west && vehicle _source == _source && playerSide == civilian) then
    {
    [[player,_source,true],"life_fnc_wantedBounty",false,false] spawn life_fnc_MP;
    [[getPlayerUID player],"life_fnc_wantedRemove",false,false] spawn life_fnc_MP;
    //[[getPlayerUID player],"life_fnc_wantedPunish",false,false] spawn life_fnc_MP;
    }
    else
    {
    if(playerSide == civilian) then
    {
    [[getPlayerUID _unit],"life_fnc_wantedRemove",false,false] spawn life_fnc_MP;
    };
    };

    _handle = [_unit] spawn life_fnc_dropItems;
    waitUntil {scriptDone _handle};

    life_carryWeight = 0;
    life_thirst = 100;
    life_hunger = 100;
    life_use_atm = true;
    life_cash = 0;

    [1,true] call life_fnc_sessionHandle;</pre>
    </div>
    <div> </div>
    <div><u><em><strong>fn_OnRespawn</strong></em></u></div>
    <div> </div>
    <div>
    <pre class="ipsCode prettyprint">
    /*
    File: fn_onRespawn.sqf
    Author: Bryan "Tonic" Boardwine

    Description:
    Execute various actions when the _unit respawns.
    */
    private["_unit","_corpse","_handle","_spawn"];
    _unit = [_this,0,objNull,[objNull]] call BIS_fnc_param;
    _corpse = [_this,1,objNull,[objNull]] call BIS_fnc_param;
    if(isNull _unit) exitWith {};
    if(!isNull _corpse) then{deleteVehicle _corpse;};

    hideBody _corpse;
    deleteVehicle _corpse;
    //_handle = [] spawn life_fnc_setupActions;
    //waitUntil {scriptDone _handle};

    switch(playerSide) do
    {
    case west: 
    {
    [] spawn life_fnc_loadGear;
    };

    case civilian:
    {
    _unit setVariable["restrained",false,true];
    _unit setVariable["Escorting",false,true];
    _unit setVariable["transporting",false,true];
    if(headGear player != "") then {removeHeadgear player;};
    if(goggles player != "") then {removeGoggles player;};
    };
    };

    if(life_is_arrested) then
    {
    hint "Tu as essayé de te suicider en prison, tu y resteras encore plus longtemps.";
    life_is_arrested = false;
    [_unit,true] spawn life_fnc_jail;
    }
    else
    {
    titleText["","BLACK FADED"];
    titleFadeOut 9999999999;
    [] call life_fnc_spawnMenu;
    waitUntil{isNull (findDisplay 38500)}; //Wait for the spawn selection to be done.
    };

    _unit addRating 100000;

    [[_unit,life_sidechat,playerSide],"TON_fnc_managesc",false,false] spawn life_fnc_MP;
    [] call life_fnc_hudUpdate;
    cutText ["","BLACK IN"];

    [] call life_fnc_civFetchGear;
    [1,true] call life_fnc_sessionHandle;</pre>
    </div>

    1 Reply Last reply
    0
    • AzadA
      AzadA
      Azad
      wrote on last edited by
      #2

      <p>Il faudrait mettre ton exemple dans la balise "Code" faite pour ça. 🙂 <br/>
      Je ne peux pas t'aider, mais edgekiller devrait pouvoir (il suffit de l'attendre), j'espère que ça ira pour toi.</p>

      Administrateur du forum.
      Contactez-moi par message privé ou par mail.

      1 Reply Last reply
      0
      • vfrzV
        vfrzV
        vfrz
        wrote on last edited by
        #3

        <p>As-tu modifié ces fichiers ?</p>

        1 Reply Last reply
        0
        • R
          R
          RedFive
          wrote on last edited by
          #4

          <p>Non je n'ai rien changer j'ai cherché dans quelques autres fichiers de spawn mais je ne trouve rien 😕 Si tu as n'importe quel idée tu peux m'add Skype : RedFive</p>

          1 Reply Last reply
          0
          • aurelien974A
            aurelien974A
            aurelien974
            wrote on last edited by
            #5

            <p>C'est quel version ton altis life ?</p>

            1 Reply Last reply
            0
            • R
              R
              RedFive
              wrote on last edited by
              #6

              <blockquote class="ipsQuote" data-cite="aurelien974" data-ipsquote="" data-ipsquote-contentclass="forums_Topic" data-ipsquote-contentcommentid="8576" data-ipsquote-contentid="799" data-ipsquote-contenttype="forums" data-ipsquote-timestamp="1402510077" data-ipsquote-username="aurelien974"><div>
              <div>
              <p>C'est quel version ton altis life ?</p>
              </div>
              </div></blockquote>
              <p>3.1.2 Mon Altis Life</p>

              1 Reply Last reply
              0
              • vfrzV
                vfrzV
                vfrz
                wrote on last edited by
                #7

                <p>As-tu débloqué les fichiers DLL de @Arma2Net ?</p>

                1 Reply Last reply
                0
                • R
                  R
                  RedFive
                  wrote on last edited by
                  #8

                  <blockquote class="ipsQuote" data-cite="edgekiller" data-ipsquote="" data-ipsquote-contentclass="forums_Topic" data-ipsquote-contentcommentid="8656" data-ipsquote-contentid="799" data-ipsquote-contenttype="forums" data-ipsquote-timestamp="1402999835" data-ipsquote-username="edgekiller"><div>
                  <div>
                  <p>As-tu débloqué les fichiers DLL de @Arma2Net ?</p>
                  </div>
                  </div></blockquote>
                  <p>Nn mais j'ai corrigé le problème des mauvais scripts écrit dans le setupEVH mais maintenant je ne sais pas pourquoi il y a un bug avec les paychecks au bout des 5 minutes on ne reçoit pas l'argent et le message vous recevrez votre paye dans 5 min SPAM a fond le chat si quelqu'un à une idée pour le corriger et je ne connais pas tt les fichiers nous étions 2 à coder mais sa c'était avant ^^ !</p>

                  1 Reply Last reply
                  0
                  • vfrzV
                    vfrzV
                    vfrz
                    wrote on last edited by
                    #9

                    <p><strong>Message automatique</strong></p><p></p><p>Le sujet a été déplacé de « <a href="<base_url>/forum/59-jeux-vid%C3%A9os/">Jeux vidéos</a> → <a href="<base_url>/forum/120-arma-iii/">Arma III</a> » to « <a href="<base_url>/forum/59-jeux-vid%C3%A9os/">Jeux vidéos</a> → <a href="<base_url>/forum/120-arma-iii/">Arma III</a> → <a href="<base_url>/forum/129-aide-support/">Aide / Support</a> ».</p>

                    1 Reply Last reply
                    0
                    • vfrzV
                      vfrzV
                      vfrz
                      wrote on last edited by
                      #10

                      <p><strong>Message automatique</strong></p><p></p><p>Le sujet a été déplacé de « <a href="<base_url>/forum/59-%C3%A9mulation/">Émulation</a> → <a href="<base_url>/forum/120-arma-iii/">Arma III</a> → <a href="<base_url>/forum/129-aide-support/">Aide / Support</a> » à « <a href="<base_url>/forum/59-%C3%A9mulation/">Émulation</a> → <a href="<base_url>/forum/120-arma-iii/">Arma III</a> → <a href="<base_url>/forum/129-aide-support/">Aide / Support</a> → <a href="<base_url>/forum/141-probl%C3%A8mes-r%C3%A9solus/">Problèmes résolus</a> ».</p>

                      1 Reply Last reply
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