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Serveur apparaît plusieurs fois dans la liste


kim
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// STEAM

steamport		=2300;
steamqueryport        	=2301;

// GLOBAL SETTINGS

hostname        	= "Serveur";        // The name of the server that shall be displayed in the public server list
password         	= "";            		// Password for joining, eg connecting to the server
passwordAdmin         	= "pass";                		// Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
reportingIP         	= "arma3pc.master.gamespy.com";            	// This is the default setting. Leave empty for private servers if you do not want your server listed publicly
logFile = "server_console.log";
verifySignatures     	= 0;

// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed at all but are only for increasing the interval

motd[]={
    "",
    "",
    ""
};
motdInterval 		= 60;            // Time interval (in seconds) between each message



// JOINING RULES
maxPlayers		= 64;		// Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
// VOTING
voteMissionPlayers	= 1;        	// Tells the server how many people must connect so that it displays the mission selection screen.
voteThreshold		= 0.33;     	// 33% or more players need to vote for something, for example an admin or a new map, to become effective
//voteMissionPlayers	= 0;

// INGAME SETTINGS
disableVoN		= 0;        	// If set to 1, Voice over Net will not be available
vonCodecQuality         = 8;        	// Quality from 1 to 10
persistent		= 1;        	// If 1, missions still run on even after the last player disconnected.

// MISSIONS CYCLE (see below)
class Missions
{
          class Mission1
         {
              template="Altis_Life.Altis";
              difficulty="Regular";
          };
};

kickDuplicate = 1;
equalModRequired = 0;
requiredSecureId = 2;
timeStampFormat = "short";

// SCRIPTING ISSUES
onUserConnected = "";					//
onUserDisconnected = "";				//
doubleIdDetected = "kick (_this select 0)";					//

// SIGNATURE VERIFICATION
onUnsignedData = "kick (_this select 0)";		// unsigned data detected
onHackedData = 	"kick (_this select 0)";	//"ban (_this select 0)";			// tampering of the signature detected
onDifferentData = "";
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