Mrkika Posté(e) April 6, 2014 Signaler Posté(e) April 6, 2014 (modifié) Bonjour, J'ai traduis pour vos serveur la carte altis life. Je précise qu'elle est basée sur la dernière mise à jour et que les garages sont tout à fait fonctionnels. Je vous demanderais juste de respecter mon travail et de laisser mon message en haut de la carte. Voici le lien de téléchargement: https://www.mediafire.com/?3gr5ir704of1r61 Je ferais peut-être un tutoriel pour vous expliquer comment changer de map si cela vous intéresse. Version: 3.1.2 Bonne journée ! Modifié November 20, 2014 par edgekiller 2
vfrz Posté(e) April 6, 2014 Signaler Posté(e) April 6, 2014 Merci de ton partage ! Précise la version de Altis Life, car la map 3.1.2 n'est pas compatible avec les fichiers 3.1.1 etc ...
tembor Posté(e) May 1, 2014 Signaler Posté(e) May 1, 2014 Bonjour merci pour le partage mais quand je le met dans le fichier de mon profil + éditeur de map ton fichier est vierge
Mrkika Posté(e) May 2, 2014 Auteur Signaler Posté(e) May 2, 2014 Je viens d'essayer, cela fonctionne très bien. Un ami à également essayer il n'y avait pas de problème. Vérifie qu'elle soit bien installée.
tembor Posté(e) May 5, 2014 Signaler Posté(e) May 5, 2014 tu peux me dire ou le mettre dans le serveur stp merci ?
vfrz Posté(e) May 5, 2014 Signaler Posté(e) May 5, 2014 C'est pas compliquer tu remplaces le fichier mission.sqm qui est présent dans le dossier de la mission (.altis) 1
aurelien974 Posté(e) June 3, 2014 Signaler Posté(e) June 3, 2014 Eux tu a tromper map je pense ^^ parce que moi sa ressemble a ça ^^ C'est pas pour altis life. version=12; class Mission { addOns[]= { "A3_Characters_F_BLUFOR", "A3_Structures_F_Mil_Helipads", "a3_map_altis", "A3_Structures_F_Walls", "A3_Structures_F_Mil_Flags", "A3_Structures_F_Civ_Dead", "A3_Structures_F_Wrecks", "A3_Structures_F_EPB_Naval_Fishing", "A3_Structures_F_Civ_Garbage", "A3_Structures_F_Mil_BagBunker" }; addOnsAuto[]= { "A3_Characters_F_BLUFOR", "A3_Structures_F_Mil_Helipads", "A3_Structures_F_Walls", "A3_Structures_F_Mil_Flags", "A3_Structures_F_Civ_Dead", "A3_Structures_F_Wrecks", "A3_Structures_F_EPB_Naval_Fishing", "A3_Structures_F_Civ_Garbage", "A3_Structures_F_Mil_BagBunker", "a3_map_altis" }; randomSeed=14923331; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Groups { items=1; class Item0 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={23355.672,3.1900001,18548.889}; id=0; side="WEST"; vehicle="B_Soldier_F"; player="PLAYER COMMANDER"; leader=1; skill=0.60000002; }; }; }; }; class Vehicles { items=52; class Item0 { position[]={23370.916,3.1900001,18547.576}; id=1; side="EMPTY"; vehicle="Land_HelipadEmpty_F"; skill=0.60000002; text="maison"; init="maison = ""Land_i_House_Big_01_V1_F"" createvehicle position this;"; }; class Item1 { position[]={23348.24,3.1900001,18564.783}; azimut=80; id=2; side="EMPTY"; vehicle="Land_HelipadEmpty_F"; skill=0.60000002; text="maison_1"; init="maison = ""Land_i_House_Big_02_V1_F"" createvehicle position this;"; }; class Item2 { position[]={23357.379,3.1900001,18531.969}; azimut=275; id=3; side="EMPTY"; vehicle="Land_HelipadEmpty_F"; skill=0.60000002; text="maison_1_1"; init="maison = ""Land_i_Stone_Shed_V1_F"" createvehicle position this; maison setdir 164;"; }; class Item3 { position[]={23340.482,3.1900001,18539.213}; azimut=275; id=4; side="EMPTY"; vehicle="Land_HelipadEmpty_F"; skill=0.60000002; text="maison_1_1_1"; init="maison = ""Land_i_Stone_HouseSmall_V1_F"" createvehicle position this; maison setdir 240;"; }; class Item4 { position[]={23383.42,3.1900001,18540.836}; azimut=90; id=5; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item5 { position[]={23382.621,3.1900001,18535.986}; azimut=110; id=6; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item6 { position[]={23380.861,3.1900001,18531.258}; azimut=110; id=7; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item7 { position[]={23378.734,3.1900001,18526.693}; azimut=120; id=8; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item8 { position[]={23375.373,3.1900001,18523.496}; azimut=155; id=9; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item9 { position[]={23370.768,3.1900001,18522.414}; azimut=180; id=10; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item10 { position[]={23365.879,3.1900001,18522.373}; azimut=180; id=11; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item11 { position[]={23361.156,3.1900001,18522.334}; azimut=180; id=12; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item12 { position[]={23356.268,3.1900001,18522.293}; azimut=180; id=13; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item13 { position[]={23351.344,3.1900001,18522.293}; azimut=180; id=14; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item14 { position[]={23346.455,3.1900001,18522.252}; azimut=180; id=15; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item15 { position[]={23342.168,3.1900001,18522.814}; azimut=195; id=16; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item16 { position[]={23337.924,3.1900001,18524.617}; azimut=210; id=17; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item17 { position[]={23333.842,3.1900001,18527.02}; azimut=210; id=18; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item18 { position[]={23330.512,3.1900001,18530.064}; azimut=235; id=19; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item19 { position[]={23328.873,3.1900001,18534.355}; azimut=265; id=20; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item20 { position[]={23328.871,3.1900001,18539.082}; azimut=275; id=21; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item21 { position[]={23329.27,3.1900001,18543.93}; azimut=275; id=22; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item22 { position[]={23329.672,3.1900001,18548.498}; azimut=275; id=23; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item23 { position[]={23330.07,3.1900001,18553.346}; azimut=275; id=24; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item24 { position[]={23330.514,3.1900001,18558.309}; azimut=275; id=25; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item25 { position[]={23330.912,3.1900001,18563.156}; azimut=275; id=26; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item26 { position[]={23331.738,3.1900001,18567.813}; azimut=285; id=27; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item27 { position[]={23334.461,3.1900001,18571.416}; azimut=330; id=28; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item28 { position[]={23338.588,3.1900001,18573.822}; azimut=330; id=29; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item29 { position[]={23343.111,3.1900001,18575.463}; azimut=350; id=30; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item30 { position[]={23347.996,3.1900001,18576.307}; azimut=350; id=31; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item31 { position[]={23352.762,3.1900001,18576.549}; azimut=5; id=32; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item32 { position[]={23362.018,3.1900001,18573.188}; azimut=35; id=33; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item33 { position[]={23357.771,3.1900001,18575.352}; azimut=20; id=34; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item34 { position[]={23382.576,3.1900001,18545.598}; azimut=70; id=35; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item35 { position[]={23380.895,3.1900001,18550.084}; azimut=70; id=36; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item36 { position[]={23379.732,3.1900001,18553.408}; azimut=70; id=37; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item37 { position[]={23378.086,3.1900001,18557.803}; azimut=70; id=38; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item38 { position[]={23375.727,3.1900001,18561.586}; azimut=45; id=39; side="EMPTY"; vehicle="Land_CncWall4_F"; skill=0.60000002; }; class Item39 { position[]={23373.658,3.1900001,18563.959}; azimut=45; id=40; side="EMPTY"; vehicle="Flag_Vrana_F"; skill=0.60000002; }; class Item40 { position[]={23364.551,3.1900001,18571.588}; azimut=45; id=41; side="EMPTY"; vehicle="Flag_Larkin_F"; skill=0.60000002; }; class Item41 { position[]={23358.514,3.1900001,18569.998}; azimut=350; id=42; side="EMPTY"; vehicle="Land_HumanSkeleton_F"; skill=0.60000002; }; class Item42 { position[]={23372.012,3.1900001,18557.371}; azimut=70; id=43; side="EMPTY"; vehicle="Land_Wreck_Car_F"; skill=0.60000002; }; class Item43 { position[]={23337.59,3.2835846,18552.543}; azimut=70; id=44; side="EMPTY"; vehicle="Land_CrabCages_F"; skill=0.60000002; }; class Item44 { position[]={23349.037,3.1900001,18538.127}; azimut=70; id=45; side="EMPTY"; vehicle="Land_Tyres_F"; skill=0.60000002; }; class Item45 { position[]={23364.195,3.1900001,18538.932}; azimut=70; id=46; side="EMPTY"; vehicle="Land_JunkPile_F"; skill=0.60000002; }; class Item46 { position[]={23371.869,3.1900001,18532.307}; azimut=225; id=47; side="EMPTY"; vehicle="Land_BagBunker_Tower_F"; skill=0.60000002; }; class Item47 { position[]={23341.002,3.1900001,18558.365}; azimut=350; id=48; side="EMPTY"; vehicle="Land_HumanSkeleton_F"; skill=0.60000002; }; class Item48 { position[]={23333.639,3.1900001,18545.867}; azimut=160; id=49; side="EMPTY"; vehicle="Land_HumanSkeleton_F"; skill=0.60000002; }; class Item49 { position[]={23370.645,3.1900001,18539.254}; azimut=350; id=50; side="EMPTY"; vehicle="Land_HumanSkeleton_F"; skill=0.60000002; }; class Item50 { position[]={23353.568,3.1900001,18558.311}; azimut=350; id=51; side="EMPTY"; vehicle="Land_HumanSkeleton_F"; skill=0.60000002; }; class Item51 { position[]={23352.824,3.1900001,18539.688}; azimut=205; id=52; side="EMPTY"; vehicle="Land_HumanSkeleton_F"; skill=0.60000002; }; }; }; class Intro { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=14631130; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroWin { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=8471972; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroLoose { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=10732013; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; };
Mrkika Posté(e) June 28, 2014 Auteur Signaler Posté(e) June 28, 2014 Si si, j'ai testé avant. Désolé du retard.
aurelien974 Posté(e) July 13, 2014 Signaler Posté(e) July 13, 2014 Ok Xd je veux pas me moquer mes non c'est pas une map altis life. c'est juste une map avec des bâtiment et de petit solda.
Mrkika Posté(e) July 13, 2014 Auteur Signaler Posté(e) July 13, 2014 Tu dois avoir un gros problème alors, car c'est la carte altis life avec tous les marqueurs traduits.
aurelien974 Posté(e) July 13, 2014 Signaler Posté(e) July 13, 2014 Sa fait 10 fois je le télécharge ça, c'est pas la map altis life je suis sur. il n'a pas problème ^^ c'est juste que tu dois te tromper sur son nom c'est juste altis avec un solda. et quelque objet.
vfrz Posté(e) November 20, 2014 Signaler Posté(e) November 20, 2014 Message automatiqueLe sujet a été déplacé de « Émulation → Arma III » à « Émulation → Arma III → Tutoriels ».
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