<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[Résolu] Probleme Cops]]></title><description><![CDATA[<p dir="auto">&lt;p&gt;Bonjours je suis bloqué par rapport a la police donc je m'explique les shop policier&lt;/p&gt;<br />
&lt;p&gt; &lt;/p&gt;<br />
&lt;p&gt;(arme,uniforme,véhicule) ne fonctionne pas des que j'ouvre les shop sa m'affiche rien et je sais d'ou sa&lt;/p&gt;<br />
&lt;p&gt; &lt;/p&gt;<br />
&lt;p&gt;peut venir.&lt;/p&gt;<br />
&lt;p&gt;&lt;/p&gt;&lt;p&gt;Pour ceux qui est Rebelle/civils tout marche correctement.&lt;/p&gt;</p>
]]></description><link>https://melinyel.net/topic/414/résolu-probleme-cops</link><generator>RSS for Node</generator><lastBuildDate>Wed, 02 Sep 2026 05:19:31 GMT</lastBuildDate><atom:link href="https://melinyel.net/topic/414.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 02 Apr 2014 09:37:55 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [Résolu] Probleme Cops on Thu, 03 Apr 2014 16:16:42 GMT]]></title><description><![CDATA[<p dir="auto">&lt;p&gt;Il est vrai que j'ai oublier de mettre ça dans mon fichier x) met 10 <img src="https://melinyel.net/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=d0a000c383a" class="not-responsive emoji emoji-android emoji--wink" style="height:23px;width:auto;vertical-align:middle" title=";)" alt="😉" /> &lt;/p&gt;</p>
]]></description><link>https://melinyel.net/post/4509</link><guid isPermaLink="true">https://melinyel.net/post/4509</guid><dc:creator><![CDATA[vfrz]]></dc:creator><pubDate>Thu, 03 Apr 2014 16:16:42 GMT</pubDate></item><item><title><![CDATA[Reply to [Résolu] Probleme Cops on Thu, 03 Apr 2014 13:42:34 GMT]]></title><description><![CDATA[<p dir="auto">&lt;p&gt;Pour plus rapidement et mieux j'ai repris les fichier de base et j'ai refait correctement et tout marche mais pour finir avec le serveur il me reste un dernier bug, les voix sont bizarre quand on parle en jeux d’après quelques recherche sa viendrais de sa : vonCoderQuality &lt;/p&gt;<br />
&lt;p&gt; &lt;/p&gt;<br />
&lt;p&gt;&lt;span style="background-color:rgb(230,230,230);color:rgb(51,51,51);font-family:'Lucida Grande', 'Trebuchet MS', Verdana, Helvetica, Arial, sans-serif;"&gt;Je le met ci dessous comme dans la config:&lt;/span&gt;&lt;/p&gt;<br />
&lt;p&gt; &lt;/p&gt;<br />
&lt;p&gt;vonCodecQuality = 30; // Qualité audio des microphones dans le jeu&lt;/p&gt;<br />
&lt;p&gt; &lt;/p&gt;<br />
&lt;p&gt;Le mieux serais de mettre combien ?&lt;/p&gt;</p>
]]></description><link>https://melinyel.net/post/4496</link><guid isPermaLink="true">https://melinyel.net/post/4496</guid><dc:creator><![CDATA[RononDex76]]></dc:creator><pubDate>Thu, 03 Apr 2014 13:42:34 GMT</pubDate></item><item><title><![CDATA[Reply to [Résolu] Probleme Cops on Wed, 02 Apr 2014 20:45:56 GMT]]></title><description><![CDATA[<p dir="auto">&lt;p&gt;Au lieu de faire deux fois "if coplevel &gt; 5" met les plusieurs véhicule dans un seul if <img src="https://melinyel.net/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=d0a000c383a" class="not-responsive emoji emoji-android emoji--wink" style="height:23px;width:auto;vertical-align:middle" title=";)" alt="😉" /> &lt;/p&gt;</p>
]]></description><link>https://melinyel.net/post/4423</link><guid isPermaLink="true">https://melinyel.net/post/4423</guid><dc:creator><![CDATA[vfrz]]></dc:creator><pubDate>Wed, 02 Apr 2014 20:45:56 GMT</pubDate></item><item><title><![CDATA[Reply to [Résolu] Probleme Cops on Wed, 02 Apr 2014 15:37:08 GMT]]></title><description><![CDATA[<p dir="auto">&lt;div&gt;Mais pour les véhicules c'est global donc dans le  fn_vehicleListCfg mais pourquoi les policier sa affiche rien ?&lt;/div&gt;<br />
&lt;p&gt; &lt;/p&gt;<br />
&lt;div&gt;&lt;strong&gt;Configuration de &lt;/strong&gt;fn_vehicleListCfg&lt;strong&gt; :&lt;/strong&gt;&lt;/div&gt;<br />
&lt;p&gt;&lt;/p&gt;&lt;blockquote class="ipsStyle_spoiler" data-ipsspoiler=""&gt;<br />
&lt;br/&gt;&lt;pre class="ipsCode prettyprint lang-auto"&gt;<br />
&lt;/pre&gt;<br />
&lt;p&gt;/*&lt;br/&gt;<br />
File:&lt;br/&gt;<br />
Author: Bryan "Tonic" Boardwine&lt;br/&gt;&lt;br/&gt;<br />
Description:&lt;br/&gt;<br />
Master configuration list / array for buyable vehicles &amp; prices and their shop.&lt;br/&gt;<br />
*/&lt;br/&gt;<br />
private["_shop","_return"];&lt;br/&gt;<br />
_shop = [_this,0,"",[""]] call BIS_fnc_param;&lt;br/&gt;<br />
if(_shop == "") exitWith {[]};&lt;br/&gt;<br />
_return = [];&lt;br/&gt;<br />
switch (_shop) do&lt;br/&gt;<br />
{&lt;br/&gt;<br />
case "civ_car_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",2500],&lt;br/&gt;<br />
["C_Hatchback_01_F",9500],&lt;br/&gt;<br />
["C_Offroad_01_F",22500],&lt;br/&gt;<br />
["C_SUV_01_F",35000],&lt;br/&gt;<br />
["C_Van_01_transport_F",65000],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",100000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_car_2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",2500],&lt;br/&gt;<br />
["C_Hatchback_01_F",9500],&lt;br/&gt;<br />
["C_Offroad_01_F",22500],&lt;br/&gt;<br />
["C_SUV_01_F",35000],&lt;br/&gt;<br />
["C_Van_01_transport_F",65000],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",100000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_car_3":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",2500],&lt;br/&gt;<br />
["C_Hatchback_01_F",9500],&lt;br/&gt;<br />
["C_Offroad_01_F",22500],&lt;br/&gt;<br />
["C_SUV_01_F",35000],&lt;br/&gt;<br />
["C_Van_01_transport_F",65000],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",100000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_car_4":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",2500],&lt;br/&gt;<br />
["C_Hatchback_01_F",9500],&lt;br/&gt;<br />
["C_Offroad_01_F",22500],&lt;br/&gt;<br />
["C_SUV_01_F",35000],&lt;br/&gt;<br />
["C_Van_01_transport_F",65000],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",100000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "donator_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",500],&lt;br/&gt;<br />
["C_Offroad_01_F",2500],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",10000],&lt;br/&gt;<br />
["C_SUV_01_F",20000],&lt;br/&gt;<br />
["C_Van_01_fuel_F",7500],&lt;br/&gt;<br />
["B_Heli_Light_01_F",100000],&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",300000],&lt;br/&gt;<br />
["I_Heli_Transport_02_F",500000]&lt;br/&gt;<br />
]&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "donator_2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["I_Heli_Transport_02_F",75000]&lt;br/&gt;<br />
]&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_servt_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["C_Offroad_01_F",25000] //Service Truck&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_truck_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["C_Van_01_box_F",85000],&lt;br/&gt;<br />
["I_Truck_02_transport_F",135000],&lt;br/&gt;<br />
["I_Truck_02_covered_F",175000],&lt;br/&gt;<br />
["B_Truck_01_transport_F",250000],&lt;br/&gt;<br />
["B_Truck_01_box_F",300000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_truck_2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["C_Van_01_box_F",85000],&lt;br/&gt;<br />
["I_Truck_02_transport_F",135000],&lt;br/&gt;<br />
["I_Truck_02_covered_F",175000],&lt;br/&gt;<br />
["B_Truck_01_transport_F",250000],&lt;br/&gt;<br />
["B_Truck_01_box_F",300000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "reb_v_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",2500],&lt;br/&gt;<br />
["B_G_Offroad_01_F",20000],&lt;br/&gt;<br />
["O_MRAP_02_F",275000],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",450000],&lt;br/&gt;<br />
["B_Heli_Light_01_F",315000],&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",450000],&lt;br/&gt;<br />
["B_Heli_Transport_01_camo_F",1000000]&lt;br/&gt;<br />
];&lt;br/&gt;&lt;br/&gt;<br />
if(license_civ_rebel) then&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_SUV_01_F",40000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["O_Truck_03_covered_F",375000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_G_Offroad_01_armed_F",300000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["O_MRAP_02_hmg_F",980000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "reb_v_2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",2500],&lt;br/&gt;<br />
["B_G_Offroad_01_F",20000],&lt;br/&gt;<br />
["O_MRAP_02_F",275000],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",100000],&lt;br/&gt;<br />
["B_Heli_Light_01_F",315000],&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",450000],&lt;br/&gt;<br />
["B_Heli_Transport_01_camo_F",1000000]&lt;br/&gt;<br />
];&lt;br/&gt;&lt;br/&gt;<br />
if(license_civ_rebel) then&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_SUV_01_F",40000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["O_Truck_03_covered_F",375000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_G_Offroad_01_armed_F",300000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["O_MRAP_02_hmg_F",980000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "reb_car":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",2500],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",100000],&lt;br/&gt;<br />
["B_G_Offroad_01_F",23000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "reb_car2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Quadbike_01_F",2500]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",100000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Offroad_01_F",23000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["O_MRAP_02_F",650000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "reb_air":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Light_01_F",275000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",350000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",450000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Transport_01_camo_F",1000000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "cop_car_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Offroad_01_F",5000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_SUV_01_F",5000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_F",3500]];&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_F",3500]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Quadbike_01_F",2500]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_SUV_01_F",20000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",25000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 3) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_F",30000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 5) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_F",50000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_hmg_F",175000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_hmg_F",150000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "cop_car_2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Offroad_01_F",5000]];&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_F",3500]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Quadbike_01_F",2500]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_SUV_01_F",20000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",25000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 3) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_F",30000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 5) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_F",50000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_hmg_F",175000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_hmg_F",150000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "cop_car_3":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Offroad_01_F",5000]];&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_F",3500]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Quadbike_01_F",2500]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_SUV_01_F",20000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",25000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 3) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_F",30000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 5) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_F",50000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_hmg_F",175000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_hmg_F",150000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "cop_car_5":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Offroad_01_F",5000]];&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_F",3500]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Quadbike_01_F",2500]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_SUV_01_F",20000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",25000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 3) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_F",30000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 5) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_F",50000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_hmg_F",175000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_hmg_F",150000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "army_car_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Offroad_01_F",5000]];&lt;br/&gt;&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_F",3500]];&lt;br/&gt;&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Quadbike_01_F",2500]];&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_SUV_01_F",20000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 1) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",25000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 3) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_F",30000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 5) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_F",50000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",25000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_F",30000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_Truck_02_medical_F",65000]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_hmg_F",175000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "fed_car":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Quadbike_01_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["C_Offroad_01_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_MRAP_01_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_Truck_02_covered_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_Truck_02_transport_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Truck_01_covered_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Truck_01_transport_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_MRAP_03_F",0]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "fed_air":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Light_01_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Transport_01_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_Heli_Transport_02_F",0]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_Heli_light_03_unarmed_F",0]];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_air_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Heli_Light_01_F",225000],&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",450000],&lt;br/&gt;<br />
["B_Heli_Transport_01_camo_F",800000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_air_2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Heli_Light_01_F",225000],&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",450000],&lt;br/&gt;<br />
["B_Heli_Transport_01_camo_F",800000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "cop_air_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Light_01_F",30000]];&lt;br/&gt;<br />
if(life_coplevel &gt; 3) then&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Transport_01_F",150000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_Heli_light_03_unarmed_F",200000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "army_air_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Light_01_F",30000]];&lt;br/&gt;<br />
if(life_coplevel &gt; 6) then&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Attack_01_F",150000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "cop_air_2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Light_01_F",30000]];&lt;br/&gt;<br />
if(life_coplevel &gt; 3) then&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["B_Heli_Transport_01_F",150000]];&lt;br/&gt;<br />
_return set[count _return,&lt;br/&gt;<br />
["I_Heli_light_03_unarmed_F",200000]];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_ship_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["C_Rubberboat",2500],&lt;br/&gt;<br />
["C_Boat_Civil_01_F",22000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_ship_2":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["C_Rubberboat",2500],&lt;br/&gt;<br />
["C_Boat_Civil_01_F",22000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "civ_ship_3":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["C_Rubberboat",2500],&lt;br/&gt;<br />
["C_Boat_Civil_01_F",22000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "cop_ship_1":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Boat_Transport_01_F",3000],&lt;br/&gt;<br />
["C_Boat_Civil_01_police_F",20000],&lt;br/&gt;<br />
["B_Boat_Armed_01_minigun_F",75000],&lt;br/&gt;<br />
["B_SDV_01_F",100000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "donator_heli":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Heli_Light_01_F",100000],&lt;br/&gt;<br />
["O_Heli_Light_02_unarmed_F",175000],&lt;br/&gt;<br />
["I_Heli_Transport_02_F",650000]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
case "donator_car":&lt;br/&gt;<br />
{&lt;br/&gt;<br />
_return =&lt;br/&gt;<br />
[&lt;br/&gt;<br />
["B_Quadbike_01_F",500],&lt;br/&gt;<br />
["C_Offroad_01_F",2500],&lt;br/&gt;<br />
["C_Hatchback_01_sport_F",10000],&lt;br/&gt;<br />
["C_SUV_01_F",20000],&lt;br/&gt;<br />
["C_Van_01_fuel_F",7500]&lt;br/&gt;<br />
];&lt;br/&gt;<br />
};&lt;br/&gt;<br />
};&lt;br/&gt;&lt;br/&gt;<br />
_return;&lt;br/&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Ou bien c'est autres part qui permet d'avoir le véhicule dans le comico&lt;/p&gt;</p>
]]></description><link>https://melinyel.net/post/4385</link><guid isPermaLink="true">https://melinyel.net/post/4385</guid><dc:creator><![CDATA[RononDex76]]></dc:creator><pubDate>Wed, 02 Apr 2014 15:37:08 GMT</pubDate></item><item><title><![CDATA[Reply to [Résolu] Probleme Cops on Wed, 02 Apr 2014 15:07:33 GMT]]></title><description><![CDATA[<p dir="auto">&lt;p&gt;Tu as mit deux fois :&lt;/p&gt;<br />
&lt;pre class="ipsCode prettyprint"&gt;<br />
if(life_coplevel &gt; 1) then<br />
&lt;/pre&gt;<br />
&lt;p&gt;Mais je ne pense pas que va vient de la ...&lt;/p&gt;</p>
]]></description><link>https://melinyel.net/post/4384</link><guid isPermaLink="true">https://melinyel.net/post/4384</guid><dc:creator><![CDATA[vfrz]]></dc:creator><pubDate>Wed, 02 Apr 2014 15:07:33 GMT</pubDate></item><item><title><![CDATA[Reply to [Résolu] Probleme Cops on Wed, 02 Apr 2014 15:04:08 GMT]]></title><description><![CDATA[<p dir="auto">&lt;p&gt;Oui j'ai modifier un peut je met toute la config en dessous:&lt;/p&gt;<br />
&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Configuration de &lt;/strong&gt;fn_clothing_cop&lt;strong&gt; :&lt;/strong&gt;&lt;/p&gt;<br />
&lt;p&gt;&lt;/p&gt;&lt;blockquote class="ipsStyle_spoiler" data-ipsspoiler=""&gt;<br />
&lt;pre class="ipsCode prettyprint lang-auto"&gt;<br />
&lt;/pre&gt;<br />
&lt;div&gt;/<em>&lt;/div&gt;<br />
&lt;div&gt;File: fn_clothing_cop.sqf&lt;/div&gt;<br />
&lt;div&gt;Author: Bryan "Tonic" Boardwine&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;Description:&lt;/div&gt;<br />
&lt;div&gt;Master config file for Cop clothing store.&lt;/div&gt;<br />
&lt;div&gt;</em>/&lt;/div&gt;<br />
&lt;div&gt;private["_filter","_ret"];&lt;/div&gt;<br />
&lt;div&gt;_filter = [_this,0,0,[0]] call BIS_fnc_param;&lt;/div&gt;<br />
&lt;div&gt;//Classname, Custom Display name (use nil for Cfg-&gt;DisplayName, price&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;//Shop Title Name&lt;/div&gt;<br />
&lt;div&gt;ctrlSetText[3103,"Altis Police Department Shop"];&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;_ret = [];&lt;/div&gt;<br />
&lt;div&gt;switch (_filter) do&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;//Uniforms&lt;/div&gt;<br />
&lt;div&gt;case 0:&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_Rangemaster","Cop Uniform",100]];&lt;/div&gt;<br />
&lt;div&gt;if(life_coplevel &gt; 1) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_CombatUniform_mcam",nil,350]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_copLevel &gt; 1) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_CombatUniform_mcam_tshirt",nil,300]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_survival_uniform",nil,750]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_copLevel &gt; 3) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_HeliPilotCoveralls",nil,700]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_CTRG_2",nil,600]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_CombatUniform_mcam_vest",nil,550]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_copLevel &gt; 5) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_SpecopsUniform_sgg",nil,720]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_CTRG_1",nil,650]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["U_B_CTRG_3",nil,650]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_TacVest_blk_POLICE","Gilet",50]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;//Hats&lt;/div&gt;<br />
&lt;div&gt;case 1:&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_MilCap_blue",nil,120]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_CrewHelmetHeli_B",nil,200]];&lt;/div&gt;<br />
&lt;div&gt;if(life_coplevel &gt; 1) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_Beret_blk_POLICE",nil,110]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_copLevel &gt; 2) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_Booniehat_mcamo",nil,110]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_HelmetB_plain_mcamo",nil,400]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_copLevel &gt; 3) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_Beret_blk",nil,100]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_Watchcap_blk",nil,400]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_Cap_tan_specops_US",nil,400]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_HelmetSpecB",nil,420]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_HelmetSpecB_blk",nil,450]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_PilotHelmetHeli_B",nil,500]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_copLevel &gt; 4) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_Beret_grn",nil,100]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["H_MilCap_mcamo",nil,120]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;//Glasses&lt;/div&gt;<br />
&lt;div&gt;case 2:&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret = &lt;/div&gt;<br />
&lt;div&gt;[&lt;/div&gt;<br />
&lt;div&gt;["G_Shades_Black",nil,25],&lt;/div&gt;<br />
&lt;div&gt;["G_Shades_Blue",nil,20],&lt;/div&gt;<br />
&lt;div&gt;["G_Sport_Blackred",nil,20],&lt;/div&gt;<br />
&lt;div&gt;["G_Sport_Checkered",nil,20],&lt;/div&gt;<br />
&lt;div&gt;["G_Sport_Blackyellow",nil,20],&lt;/div&gt;<br />
&lt;div&gt;["G_Sport_BlackWhite",nil,20],&lt;/div&gt;<br />
&lt;div&gt;["G_Squares",nil,10],&lt;/div&gt;<br />
&lt;div&gt;["G_Lowprofile",nil,30],&lt;/div&gt;<br />
&lt;div&gt;["G_Combat",nil,55],&lt;/div&gt;<br />
&lt;div&gt;["G_Diving",nil,65]&lt;/div&gt;<br />
&lt;div&gt;];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;//Vest&lt;/div&gt;<br />
&lt;div&gt;case 3:&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_Rangemaster_belt",nil,600]];&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;if(life_coplevel &gt; 1) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_BandollierB_blk",nil,800]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_coplevel &gt; 2) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_Chestrig_oli",nil,1000]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_RebreatherB",nil,1500]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_coplevel &gt; 3) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_TacVest_oli",nil,1100]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_TacVest_blk",nil,1100]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_TacVestIR_blk",nil,1200]];&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_PlateCarrier3_rgr",nil,1300]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;if(life_coplevel &gt; 4) then&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret set[count _ret,["V_BandollierB_rgr",nil,800]];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;//Backpacks&lt;/div&gt;<br />
&lt;div&gt;case 4:&lt;/div&gt;<br />
&lt;div&gt;{&lt;/div&gt;<br />
&lt;div&gt;_ret =&lt;/div&gt;<br />
&lt;div&gt;[&lt;/div&gt;<br />
&lt;div&gt;["B_AssaultPack_rgr",nil,800],&lt;/div&gt;<br />
&lt;div&gt;["B_AssaultPack_blk",nil,800],&lt;/div&gt;<br />
&lt;div&gt;["B_Kitbag_mcamo",nil,1000],&lt;/div&gt;<br />
&lt;div&gt;["B_Bergen_blk",nil,1200],&lt;/div&gt;<br />
&lt;div&gt;["B_Bergen_mcamo",nil,1200],&lt;/div&gt;<br />
&lt;div&gt;["B_TacticalPack_mcamo",nil,1400],&lt;/div&gt;<br />
&lt;div&gt;["B_TacticalPack_blk",nil,1400],&lt;/div&gt;<br />
&lt;div&gt;["B_TacticalPack_rgr",nil,1400],&lt;/div&gt;<br />
&lt;div&gt;["B_Carryall_mcamo",nil,2000],&lt;/div&gt;<br />
&lt;div&gt;["B_Carryall_khk",nil,2000],&lt;/div&gt;<br />
&lt;div&gt;["B_UAV_01_backpack_F",nil,4800]&lt;/div&gt;<br />
&lt;div&gt;];&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt;};&lt;/div&gt;<br />
&lt;div&gt; &lt;/div&gt;<br />
&lt;div&gt;_ret;&lt;/div&gt;<br />
&lt;p&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Mais comme je disait sa concerne tout ce qui touche aux policier le reste c'est parfait&lt;/p&gt;</p>
]]></description><link>https://melinyel.net/post/4382</link><guid isPermaLink="true">https://melinyel.net/post/4382</guid><dc:creator><![CDATA[RononDex76]]></dc:creator><pubDate>Wed, 02 Apr 2014 15:04:08 GMT</pubDate></item><item><title><![CDATA[Reply to [Résolu] Probleme Cops on Wed, 02 Apr 2014 11:21:44 GMT]]></title><description><![CDATA[<p dir="auto">&lt;p&gt;Tu as modifier quelque chose au niveau du clothing cop ?&lt;/p&gt;</p>
]]></description><link>https://melinyel.net/post/4336</link><guid isPermaLink="true">https://melinyel.net/post/4336</guid><dc:creator><![CDATA[vfrz]]></dc:creator><pubDate>Wed, 02 Apr 2014 11:21:44 GMT</pubDate></item></channel></rss>