RononDex76 Posté(e) April 2, 2014 Signaler Share Posté(e) April 2, 2014 Bonjours je suis bloqué par rapport a la police donc je m'explique les shop policier (arme,uniforme,véhicule) ne fonctionne pas des que j'ouvre les shop sa m'affiche rien et je sais d'ou sa peut venir. Pour ceux qui est Rebelle/civils tout marche correctement. Lien vers le commentaire Partager sur d’autres sites More sharing options...
vfrz Posté(e) April 2, 2014 Signaler Share Posté(e) April 2, 2014 Tu as modifier quelque chose au niveau du clothing cop ? Lien vers le commentaire Partager sur d’autres sites More sharing options...
RononDex76 Posté(e) April 2, 2014 Auteur Signaler Share Posté(e) April 2, 2014 (modifié) Oui j'ai modifier un peut je met toute la config en dessous: Configuration de fn_clothing_cop : /* File: fn_clothing_cop.sqf Author: Bryan "Tonic" Boardwine Description: Master config file for Cop clothing store. */ private["_filter","_ret"]; _filter = [_this,0,0,[0]] call BIS_fnc_param; //Classname, Custom Display name (use nil for Cfg->DisplayName, price //Shop Title Name ctrlSetText[3103,"Altis Police Department Shop"]; _ret = []; switch (_filter) do { //Uniforms case 0: { _ret set[count _ret,["U_Rangemaster","Cop Uniform",100]]; if(life_coplevel > 1) then { _ret set[count _ret,["U_B_CombatUniform_mcam",nil,350]]; }; if(life_copLevel > 1) then { _ret set[count _ret,["U_B_CombatUniform_mcam_tshirt",nil,300]]; _ret set[count _ret,["U_B_survival_uniform",nil,750]]; }; if(life_copLevel > 3) then { _ret set[count _ret,["U_B_HeliPilotCoveralls",nil,700]]; _ret set[count _ret,["U_B_CTRG_2",nil,600]]; _ret set[count _ret,["U_B_CombatUniform_mcam_vest",nil,550]]; }; if(life_copLevel > 5) then { _ret set[count _ret,["U_B_SpecopsUniform_sgg",nil,720]]; _ret set[count _ret,["U_B_CTRG_1",nil,650]]; _ret set[count _ret,["U_B_CTRG_3",nil,650]]; _ret set[count _ret,["V_TacVest_blk_POLICE","Gilet",50]]; }; }; //Hats case 1: { _ret set[count _ret,["H_MilCap_blue",nil,120]]; _ret set[count _ret,["H_CrewHelmetHeli_B",nil,200]]; if(life_coplevel > 1) then { _ret set[count _ret,["H_Beret_blk_POLICE",nil,110]]; }; if(life_copLevel > 2) then { _ret set[count _ret,["H_Booniehat_mcamo",nil,110]]; _ret set[count _ret,["H_HelmetB_plain_mcamo",nil,400]]; }; if(life_copLevel > 3) then { _ret set[count _ret,["H_Beret_blk",nil,100]]; _ret set[count _ret,["H_Watchcap_blk",nil,400]]; _ret set[count _ret,["H_Cap_tan_specops_US",nil,400]]; _ret set[count _ret,["H_HelmetSpecB",nil,420]]; _ret set[count _ret,["H_HelmetSpecB_blk",nil,450]]; _ret set[count _ret,["H_PilotHelmetHeli_B",nil,500]]; }; if(life_copLevel > 4) then { _ret set[count _ret,["H_Beret_grn",nil,100]]; _ret set[count _ret,["H_MilCap_mcamo",nil,120]]; }; }; //Glasses case 2: { _ret = [ ["G_Shades_Black",nil,25], ["G_Shades_Blue",nil,20], ["G_Sport_Blackred",nil,20], ["G_Sport_Checkered",nil,20], ["G_Sport_Blackyellow",nil,20], ["G_Sport_BlackWhite",nil,20], ["G_Squares",nil,10], ["G_Lowprofile",nil,30], ["G_Combat",nil,55], ["G_Diving",nil,65] ]; }; //Vest case 3: { _ret set[count _ret,["V_Rangemaster_belt",nil,600]]; if(life_coplevel > 1) then { _ret set[count _ret,["V_BandollierB_blk",nil,800]]; }; if(life_coplevel > 2) then { _ret set[count _ret,["V_Chestrig_oli",nil,1000]]; _ret set[count _ret,["V_RebreatherB",nil,1500]]; }; if(life_coplevel > 3) then { _ret set[count _ret,["V_TacVest_oli",nil,1100]]; _ret set[count _ret,["V_TacVest_blk",nil,1100]]; _ret set[count _ret,["V_TacVestIR_blk",nil,1200]]; _ret set[count _ret,["V_PlateCarrier3_rgr",nil,1300]]; }; if(life_coplevel > 4) then { _ret set[count _ret,["V_BandollierB_rgr",nil,800]]; }; }; //Backpacks case 4: { _ret = [ ["B_AssaultPack_rgr",nil,800], ["B_AssaultPack_blk",nil,800], ["B_Kitbag_mcamo",nil,1000], ["B_Bergen_blk",nil,1200], ["B_Bergen_mcamo",nil,1200], ["B_TacticalPack_mcamo",nil,1400], ["B_TacticalPack_blk",nil,1400], ["B_TacticalPack_rgr",nil,1400], ["B_Carryall_mcamo",nil,2000], ["B_Carryall_khk",nil,2000], ["B_UAV_01_backpack_F",nil,4800] ]; }; }; _ret; Mais comme je disait sa concerne tout ce qui touche aux policier le reste c'est parfait Modifié April 2, 2014 par RononDex76 Lien vers le commentaire Partager sur d’autres sites More sharing options...
vfrz Posté(e) April 2, 2014 Signaler Share Posté(e) April 2, 2014 Tu as mit deux fois : if(life_coplevel > 1) then Mais je ne pense pas que va vient de la ... Lien vers le commentaire Partager sur d’autres sites More sharing options...
RononDex76 Posté(e) April 2, 2014 Auteur Signaler Share Posté(e) April 2, 2014 (modifié) Mais pour les véhicules c'est global donc dans le fn_vehicleListCfg mais pourquoi les policier sa affiche rien ? Configuration de fn_vehicleListCfg : /* File: Author: Bryan "Tonic" Boardwine Description: Master configuration list / array for buyable vehicles & prices and their shop. */ private["_shop","_return"]; _shop = [_this,0,"",[""]] call BIS_fnc_param; if(_shop == "") exitWith {[]}; _return = []; switch (_shop) do { case "civ_car_1": { _return = [ ["B_Quadbike_01_F",2500], ["C_Hatchback_01_F",9500], ["C_Offroad_01_F",22500], ["C_SUV_01_F",35000], ["C_Van_01_transport_F",65000], ["C_Hatchback_01_sport_F",100000] ]; }; case "civ_car_2": { _return = [ ["B_Quadbike_01_F",2500], ["C_Hatchback_01_F",9500], ["C_Offroad_01_F",22500], ["C_SUV_01_F",35000], ["C_Van_01_transport_F",65000], ["C_Hatchback_01_sport_F",100000] ]; }; case "civ_car_3": { _return = [ ["B_Quadbike_01_F",2500], ["C_Hatchback_01_F",9500], ["C_Offroad_01_F",22500], ["C_SUV_01_F",35000], ["C_Van_01_transport_F",65000], ["C_Hatchback_01_sport_F",100000] ]; }; case "civ_car_4": { _return = [ ["B_Quadbike_01_F",2500], ["C_Hatchback_01_F",9500], ["C_Offroad_01_F",22500], ["C_SUV_01_F",35000], ["C_Van_01_transport_F",65000], ["C_Hatchback_01_sport_F",100000] ]; }; case "donator_1": { _return = [ ["B_Quadbike_01_F",500], ["C_Offroad_01_F",2500], ["C_Hatchback_01_sport_F",10000], ["C_SUV_01_F",20000], ["C_Van_01_fuel_F",7500], ["B_Heli_Light_01_F",100000], ["O_Heli_Light_02_unarmed_F",300000], ["I_Heli_Transport_02_F",500000] ] }; case "donator_2": { _return = [ ["I_Heli_Transport_02_F",75000] ] }; case "civ_servt_1": { _return = [ ["C_Offroad_01_F",25000] //Service Truck ]; }; case "civ_truck_1": { _return = [ ["C_Van_01_box_F",85000], ["I_Truck_02_transport_F",135000], ["I_Truck_02_covered_F",175000], ["B_Truck_01_transport_F",250000], ["B_Truck_01_box_F",300000] ]; }; case "civ_truck_2": { _return = [ ["C_Van_01_box_F",85000], ["I_Truck_02_transport_F",135000], ["I_Truck_02_covered_F",175000], ["B_Truck_01_transport_F",250000], ["B_Truck_01_box_F",300000] ]; }; case "reb_v_1": { _return = [ ["B_Quadbike_01_F",2500], ["B_G_Offroad_01_F",20000], ["O_MRAP_02_F",275000], ["C_Hatchback_01_sport_F",450000], ["B_Heli_Light_01_F",315000], ["O_Heli_Light_02_unarmed_F",450000], ["B_Heli_Transport_01_camo_F",1000000] ]; if(license_civ_rebel) then { _return set[count _return, ["C_SUV_01_F",40000]]; _return set[count _return, ["O_Truck_03_covered_F",375000]]; _return set[count _return, ["B_G_Offroad_01_armed_F",300000]]; _return set[count _return, ["O_MRAP_02_hmg_F",980000]]; }; }; case "reb_v_2": { _return = [ ["B_Quadbike_01_F",2500], ["B_G_Offroad_01_F",20000], ["O_MRAP_02_F",275000], ["C_Hatchback_01_sport_F",100000], ["B_Heli_Light_01_F",315000], ["O_Heli_Light_02_unarmed_F",450000], ["B_Heli_Transport_01_camo_F",1000000] ]; if(license_civ_rebel) then { _return set[count _return, ["C_SUV_01_F",40000]]; _return set[count _return, ["O_Truck_03_covered_F",375000]]; _return set[count _return, ["B_G_Offroad_01_armed_F",300000]]; _return set[count _return, ["O_MRAP_02_hmg_F",980000]]; }; }; case "reb_car": { _return = [ ["B_Quadbike_01_F",2500], ["C_Hatchback_01_sport_F",100000], ["B_G_Offroad_01_F",23000] ]; }; case "reb_car2": { _return set[count _return, ["B_Quadbike_01_F",2500]]; _return set[count _return, ["C_Hatchback_01_sport_F",100000]]; _return set[count _return, ["C_Offroad_01_F",23000]]; _return set[count _return, ["O_MRAP_02_F",650000]]; }; case "reb_air": { _return set[count _return, ["B_Heli_Light_01_F",275000]]; _return set[count _return, ["O_Heli_Light_02_unarmed_F",350000]]; _return set[count _return, ["O_Heli_Light_02_unarmed_F",450000]]; _return set[count _return, ["B_Heli_Transport_01_camo_F",1000000]]; }; case "cop_car_1": { _return set[count _return, ["C_Offroad_01_F",5000]]; _return set[count _return, ["C_SUV_01_F",5000]]; _return set[count _return, ["C_Hatchback_01_F",3500]]; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_F",3500]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["B_Quadbike_01_F",2500]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_SUV_01_F",20000]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_sport_F",25000]]; }; if(life_coplevel > 3) then{ _return set[count _return, ["B_MRAP_01_F",30000]]; }; if(life_coplevel > 5) then{ _return set[count _return, ["I_MRAP_03_F",50000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["I_MRAP_03_hmg_F",175000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["B_MRAP_01_hmg_F",150000]]; }; }; case "cop_car_2": { _return set[count _return, ["C_Offroad_01_F",5000]]; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_F",3500]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["B_Quadbike_01_F",2500]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_SUV_01_F",20000]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_sport_F",25000]]; }; if(life_coplevel > 3) then{ _return set[count _return, ["B_MRAP_01_F",30000]]; }; if(life_coplevel > 5) then{ _return set[count _return, ["I_MRAP_03_F",50000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["I_MRAP_03_hmg_F",175000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["B_MRAP_01_hmg_F",150000]]; }; }; case "cop_car_3": { _return set[count _return, ["C_Offroad_01_F",5000]]; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_F",3500]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["B_Quadbike_01_F",2500]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_SUV_01_F",20000]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_sport_F",25000]]; }; if(life_coplevel > 3) then{ _return set[count _return, ["B_MRAP_01_F",30000]]; }; if(life_coplevel > 5) then{ _return set[count _return, ["I_MRAP_03_F",50000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["I_MRAP_03_hmg_F",175000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["B_MRAP_01_hmg_F",150000]]; }; }; case "cop_car_5": { _return set[count _return, ["C_Offroad_01_F",5000]]; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_F",3500]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["B_Quadbike_01_F",2500]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_SUV_01_F",20000]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_sport_F",25000]]; }; if(life_coplevel > 3) then{ _return set[count _return, ["B_MRAP_01_F",30000]]; }; if(life_coplevel > 5) then{ _return set[count _return, ["I_MRAP_03_F",50000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["I_MRAP_03_hmg_F",175000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["B_MRAP_01_hmg_F",150000]]; }; }; case "army_car_1": { _return set[count _return, ["C_Offroad_01_F",5000]]; _return set[count _return, ["C_Hatchback_01_F",3500]]; _return set[count _return, ["B_Quadbike_01_F",2500]]; if(life_coplevel > 1) then{ _return set[count _return, ["C_SUV_01_F",20000]]; }; if(life_coplevel > 1) then{ _return set[count _return, ["C_Hatchback_01_sport_F",25000]]; }; if(life_coplevel > 3) then{ _return set[count _return, ["B_MRAP_01_F",30000]]; }; if(life_coplevel > 5) then{ _return set[count _return, ["I_MRAP_03_F",50000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["C_Hatchback_01_sport_F",25000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["B_MRAP_01_F",30000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["I_Truck_02_medical_F",65000]]; }; if(life_coplevel > 6) then{ _return set[count _return, ["I_MRAP_03_hmg_F",175000]]; }; }; case "fed_car": { _return set[count _return, ["B_Quadbike_01_F",0]]; _return set[count _return, ["C_Offroad_01_F",0]]; _return set[count _return, ["B_MRAP_01_F",0]]; _return set[count _return, ["I_MRAP_03_F",0]]; _return set[count _return, ["I_Truck_02_covered_F",0]]; _return set[count _return, ["I_Truck_02_transport_F",0]]; _return set[count _return, ["B_Truck_01_covered_F",0]]; _return set[count _return, ["B_Truck_01_transport_F",0]]; _return set[count _return, ["I_MRAP_03_F",0]]; }; case "fed_air": { _return set[count _return, ["B_Heli_Light_01_F",0]]; _return set[count _return, ["O_Heli_Light_02_unarmed_F",0]]; _return set[count _return, ["B_Heli_Transport_01_F",0]]; _return set[count _return, ["I_Heli_Transport_02_F",0]]; _return set[count _return, ["I_Heli_light_03_unarmed_F",0]]; }; case "civ_air_1": { _return = [ ["B_Heli_Light_01_F",225000], ["O_Heli_Light_02_unarmed_F",450000], ["B_Heli_Transport_01_camo_F",800000] ]; }; case "civ_air_2": { _return = [ ["B_Heli_Light_01_F",225000], ["O_Heli_Light_02_unarmed_F",450000], ["B_Heli_Transport_01_camo_F",800000] ]; }; case "cop_air_1": { _return set[count _return, ["B_Heli_Light_01_F",30000]]; if(life_coplevel > 3) then { _return set[count _return, ["B_Heli_Transport_01_F",150000]]; _return set[count _return, ["I_Heli_light_03_unarmed_F",200000]]; }; }; case "army_air_1": { _return set[count _return, ["B_Heli_Light_01_F",30000]]; if(life_coplevel > 6) then { _return set[count _return, ["B_Heli_Attack_01_F",150000]]; }; }; case "cop_air_2": { _return set[count _return, ["B_Heli_Light_01_F",30000]]; if(life_coplevel > 3) then { _return set[count _return, ["B_Heli_Transport_01_F",150000]]; _return set[count _return, ["I_Heli_light_03_unarmed_F",200000]]; }; }; case "civ_ship_1": { _return = [ ["C_Rubberboat",2500], ["C_Boat_Civil_01_F",22000] ]; }; case "civ_ship_2": { _return = [ ["C_Rubberboat",2500], ["C_Boat_Civil_01_F",22000] ]; }; case "civ_ship_3": { _return = [ ["C_Rubberboat",2500], ["C_Boat_Civil_01_F",22000] ]; }; case "cop_ship_1": { _return = [ ["B_Boat_Transport_01_F",3000], ["C_Boat_Civil_01_police_F",20000], ["B_Boat_Armed_01_minigun_F",75000], ["B_SDV_01_F",100000] ]; }; case "donator_heli": { _return = [ ["B_Heli_Light_01_F",100000], ["O_Heli_Light_02_unarmed_F",175000], ["I_Heli_Transport_02_F",650000] ]; }; case "donator_car": { _return = [ ["B_Quadbike_01_F",500], ["C_Offroad_01_F",2500], ["C_Hatchback_01_sport_F",10000], ["C_SUV_01_F",20000], ["C_Van_01_fuel_F",7500] ]; }; }; _return; Ou bien c'est autres part qui permet d'avoir le véhicule dans le comico Modifié April 2, 2014 par RononDex76 Lien vers le commentaire Partager sur d’autres sites More sharing options...
vfrz Posté(e) April 2, 2014 Signaler Share Posté(e) April 2, 2014 Au lieu de faire deux fois "if coplevel > 5" met les plusieurs véhicule dans un seul if Lien vers le commentaire Partager sur d’autres sites More sharing options...
RononDex76 Posté(e) April 3, 2014 Auteur Signaler Share Posté(e) April 3, 2014 (modifié) Pour plus rapidement et mieux j'ai repris les fichier de base et j'ai refait correctement et tout marche mais pour finir avec le serveur il me reste un dernier bug, les voix sont bizarre quand on parle en jeux d’après quelques recherche sa viendrais de sa : vonCoderQuality Je le met ci dessous comme dans la config: vonCodecQuality = 30; // Qualité audio des microphones dans le jeu Le mieux serais de mettre combien ? Modifié April 3, 2014 par RononDex76 Lien vers le commentaire Partager sur d’autres sites More sharing options...
vfrz Posté(e) April 3, 2014 Signaler Share Posté(e) April 3, 2014 Il est vrai que j'ai oublier de mettre ça dans mon fichier x) met 10 Lien vers le commentaire Partager sur d’autres sites More sharing options...
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