Aller au contenu

[Résolu] Probleme Cops


RononDex76
 Share

Recommended Posts

Bonjours je suis bloqué par rapport a la police donc je m'explique les shop policier

 

(arme,uniforme,véhicule) ne fonctionne pas des que j'ouvre les shop sa m'affiche rien et je sais d'ou sa

 

peut venir.

 

 

Pour ceux qui est Rebelle/civils tout marche correctement.

Lien vers le commentaire
Partager sur d’autres sites

Oui j'ai modifier un peut je met toute la config en dessous:

 

 

 

Configuration de fn_clothing_cop :


/*
File: fn_clothing_cop.sqf
Author: Bryan "Tonic" Boardwine
 
Description:
Master config file for Cop clothing store.
*/
private["_filter","_ret"];
_filter = [_this,0,0,[0]] call BIS_fnc_param;
//Classname, Custom Display name (use nil for Cfg->DisplayName, price
 
//Shop Title Name
ctrlSetText[3103,"Altis Police Department Shop"];
 
_ret = [];
switch (_filter) do
{
//Uniforms
case 0:
{
_ret set[count _ret,["U_Rangemaster","Cop Uniform",100]];
if(life_coplevel > 1) then
{
_ret set[count _ret,["U_B_CombatUniform_mcam",nil,350]];
};
if(life_copLevel > 1) then
{
_ret set[count _ret,["U_B_CombatUniform_mcam_tshirt",nil,300]];
_ret set[count _ret,["U_B_survival_uniform",nil,750]];
};
if(life_copLevel > 3) then
{
_ret set[count _ret,["U_B_HeliPilotCoveralls",nil,700]];
_ret set[count _ret,["U_B_CTRG_2",nil,600]];
_ret set[count _ret,["U_B_CombatUniform_mcam_vest",nil,550]];
};
if(life_copLevel > 5) then
{
_ret set[count _ret,["U_B_SpecopsUniform_sgg",nil,720]];
_ret set[count _ret,["U_B_CTRG_1",nil,650]];
_ret set[count _ret,["U_B_CTRG_3",nil,650]];
_ret set[count _ret,["V_TacVest_blk_POLICE","Gilet",50]];
};
};
 
//Hats
case 1:
{
_ret set[count _ret,["H_MilCap_blue",nil,120]];
_ret set[count _ret,["H_CrewHelmetHeli_B",nil,200]];
if(life_coplevel > 1) then
{
_ret set[count _ret,["H_Beret_blk_POLICE",nil,110]];
};
if(life_copLevel > 2) then
{
_ret set[count _ret,["H_Booniehat_mcamo",nil,110]];
_ret set[count _ret,["H_HelmetB_plain_mcamo",nil,400]];
};
if(life_copLevel > 3) then
{
_ret set[count _ret,["H_Beret_blk",nil,100]];
_ret set[count _ret,["H_Watchcap_blk",nil,400]];
_ret set[count _ret,["H_Cap_tan_specops_US",nil,400]];
_ret set[count _ret,["H_HelmetSpecB",nil,420]];
_ret set[count _ret,["H_HelmetSpecB_blk",nil,450]];
_ret set[count _ret,["H_PilotHelmetHeli_B",nil,500]];
};
if(life_copLevel > 4) then
{
_ret set[count _ret,["H_Beret_grn",nil,100]];
_ret set[count _ret,["H_MilCap_mcamo",nil,120]];
};
};
 
//Glasses
case 2:
{
_ret = 
[
["G_Shades_Black",nil,25],
["G_Shades_Blue",nil,20],
["G_Sport_Blackred",nil,20],
["G_Sport_Checkered",nil,20],
["G_Sport_Blackyellow",nil,20],
["G_Sport_BlackWhite",nil,20],
["G_Squares",nil,10],
["G_Lowprofile",nil,30],
["G_Combat",nil,55],
["G_Diving",nil,65]
];
};
 
//Vest
case 3:
{
_ret set[count _ret,["V_Rangemaster_belt",nil,600]];
 
if(life_coplevel > 1) then
{
_ret set[count _ret,["V_BandollierB_blk",nil,800]];
};
if(life_coplevel > 2) then
{
_ret set[count _ret,["V_Chestrig_oli",nil,1000]];
_ret set[count _ret,["V_RebreatherB",nil,1500]];
};
if(life_coplevel > 3) then
{
_ret set[count _ret,["V_TacVest_oli",nil,1100]];
_ret set[count _ret,["V_TacVest_blk",nil,1100]];
_ret set[count _ret,["V_TacVestIR_blk",nil,1200]];
_ret set[count _ret,["V_PlateCarrier3_rgr",nil,1300]];
};
if(life_coplevel > 4) then
{
_ret set[count _ret,["V_BandollierB_rgr",nil,800]];
};
};
 
//Backpacks
case 4:
{
_ret =
[
["B_AssaultPack_rgr",nil,800],
["B_AssaultPack_blk",nil,800],
["B_Kitbag_mcamo",nil,1000],
["B_Bergen_blk",nil,1200],
["B_Bergen_mcamo",nil,1200],
["B_TacticalPack_mcamo",nil,1400],
["B_TacticalPack_blk",nil,1400],
["B_TacticalPack_rgr",nil,1400],
["B_Carryall_mcamo",nil,2000],
["B_Carryall_khk",nil,2000],
["B_UAV_01_backpack_F",nil,4800]
];
};
};
 
_ret;

 

Mais comme je disait sa concerne tout ce qui touche aux policier le reste c'est parfait

Modifié par RononDex76
Lien vers le commentaire
Partager sur d’autres sites

Mais pour les véhicules c'est global donc dans le  fn_vehicleListCfg mais pourquoi les policier sa affiche rien ?

 

Configuration de fn_vehicleListCfg :



/*
File:
Author: Bryan "Tonic" Boardwine

Description:
Master configuration list / array for buyable vehicles & prices and their shop.
*/
private["_shop","_return"];
_shop = [_this,0,"",[""]] call BIS_fnc_param;
if(_shop == "") exitWith {[]};
_return = [];
switch (_shop) do
{
case "civ_car_1":
{
_return =
[
["B_Quadbike_01_F",2500],
["C_Hatchback_01_F",9500],
["C_Offroad_01_F",22500],
["C_SUV_01_F",35000],
["C_Van_01_transport_F",65000],
["C_Hatchback_01_sport_F",100000]
];
};

case "civ_car_2":
{
_return =
[
["B_Quadbike_01_F",2500],
["C_Hatchback_01_F",9500],
["C_Offroad_01_F",22500],
["C_SUV_01_F",35000],
["C_Van_01_transport_F",65000],
["C_Hatchback_01_sport_F",100000]
];
};

case "civ_car_3":
{
_return =
[
["B_Quadbike_01_F",2500],
["C_Hatchback_01_F",9500],
["C_Offroad_01_F",22500],
["C_SUV_01_F",35000],
["C_Van_01_transport_F",65000],
["C_Hatchback_01_sport_F",100000]
];
};

case "civ_car_4":
{
_return =
[
["B_Quadbike_01_F",2500],
["C_Hatchback_01_F",9500],
["C_Offroad_01_F",22500],
["C_SUV_01_F",35000],
["C_Van_01_transport_F",65000],
["C_Hatchback_01_sport_F",100000]
];
};

case "donator_1":
{
_return =
[
["B_Quadbike_01_F",500],
["C_Offroad_01_F",2500],
["C_Hatchback_01_sport_F",10000],
["C_SUV_01_F",20000],
["C_Van_01_fuel_F",7500],
["B_Heli_Light_01_F",100000],
["O_Heli_Light_02_unarmed_F",300000],
["I_Heli_Transport_02_F",500000]
]
};

case "donator_2":
{
_return =
[
["I_Heli_Transport_02_F",75000]
]
};

case "civ_servt_1":
{
_return =
[
["C_Offroad_01_F",25000] //Service Truck
];
};

case "civ_truck_1":
{
_return =
[
["C_Van_01_box_F",85000],
["I_Truck_02_transport_F",135000],
["I_Truck_02_covered_F",175000],
["B_Truck_01_transport_F",250000],
["B_Truck_01_box_F",300000]
];
};

case "civ_truck_2":
{
_return =
[
["C_Van_01_box_F",85000],
["I_Truck_02_transport_F",135000],
["I_Truck_02_covered_F",175000],
["B_Truck_01_transport_F",250000],
["B_Truck_01_box_F",300000]
];
};

case "reb_v_1":
{
_return =
[
["B_Quadbike_01_F",2500],
["B_G_Offroad_01_F",20000],
["O_MRAP_02_F",275000],
["C_Hatchback_01_sport_F",450000],
["B_Heli_Light_01_F",315000],
["O_Heli_Light_02_unarmed_F",450000],
["B_Heli_Transport_01_camo_F",1000000]
];

if(license_civ_rebel) then
{
_return set[count _return,
["C_SUV_01_F",40000]];
_return set[count _return,
["O_Truck_03_covered_F",375000]];
_return set[count _return,
["B_G_Offroad_01_armed_F",300000]];
_return set[count _return,
["O_MRAP_02_hmg_F",980000]];
};
};

case "reb_v_2":
{
_return =
[
["B_Quadbike_01_F",2500],
["B_G_Offroad_01_F",20000],
["O_MRAP_02_F",275000],
["C_Hatchback_01_sport_F",100000],
["B_Heli_Light_01_F",315000],
["O_Heli_Light_02_unarmed_F",450000],
["B_Heli_Transport_01_camo_F",1000000]
];

if(license_civ_rebel) then
{
_return set[count _return,
["C_SUV_01_F",40000]];
_return set[count _return,
["O_Truck_03_covered_F",375000]];
_return set[count _return,
["B_G_Offroad_01_armed_F",300000]];
_return set[count _return,
["O_MRAP_02_hmg_F",980000]];
};
};

case "reb_car":
{
_return =
[
["B_Quadbike_01_F",2500],
["C_Hatchback_01_sport_F",100000],
["B_G_Offroad_01_F",23000]
];
};

case "reb_car2":
{
_return set[count _return,
["B_Quadbike_01_F",2500]];
_return set[count _return,
["C_Hatchback_01_sport_F",100000]];
_return set[count _return,
["C_Offroad_01_F",23000]];
_return set[count _return,
["O_MRAP_02_F",650000]];
};

case "reb_air":
{
_return set[count _return,
["B_Heli_Light_01_F",275000]];
_return set[count _return,
["O_Heli_Light_02_unarmed_F",350000]];
_return set[count _return,
["O_Heli_Light_02_unarmed_F",450000]];
_return set[count _return,
["B_Heli_Transport_01_camo_F",1000000]];
};

case "cop_car_1":
{
_return set[count _return,
["C_Offroad_01_F",5000]];
_return set[count _return,
["C_SUV_01_F",5000]];
_return set[count _return,
["C_Hatchback_01_F",3500]];

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_F",3500]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["B_Quadbike_01_F",2500]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_SUV_01_F",20000]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_sport_F",25000]];
};

if(life_coplevel > 3) then{
_return set[count _return,
["B_MRAP_01_F",30000]];
};

if(life_coplevel > 5) then{
_return set[count _return,
["I_MRAP_03_F",50000]];
};
if(life_coplevel > 6) then{
_return set[count _return,
["I_MRAP_03_hmg_F",175000]];
};
if(life_coplevel > 6) then{
_return set[count _return,
["B_MRAP_01_hmg_F",150000]];
};
};

case "cop_car_2":
{
_return set[count _return,
["C_Offroad_01_F",5000]];

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_F",3500]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["B_Quadbike_01_F",2500]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_SUV_01_F",20000]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_sport_F",25000]];
};

if(life_coplevel > 3) then{
_return set[count _return,
["B_MRAP_01_F",30000]];
};

if(life_coplevel > 5) then{
_return set[count _return,
["I_MRAP_03_F",50000]];
};
if(life_coplevel > 6) then{
_return set[count _return,
["I_MRAP_03_hmg_F",175000]];
};
if(life_coplevel > 6) then{
_return set[count _return,
["B_MRAP_01_hmg_F",150000]];
};
};

case "cop_car_3":
{
_return set[count _return,
["C_Offroad_01_F",5000]];

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_F",3500]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["B_Quadbike_01_F",2500]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_SUV_01_F",20000]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_sport_F",25000]];
};

if(life_coplevel > 3) then{
_return set[count _return,
["B_MRAP_01_F",30000]];
};

if(life_coplevel > 5) then{
_return set[count _return,
["I_MRAP_03_F",50000]];
};
if(life_coplevel > 6) then{
_return set[count _return,
["I_MRAP_03_hmg_F",175000]];
};
if(life_coplevel > 6) then{
_return set[count _return,
["B_MRAP_01_hmg_F",150000]];
};
};

case "cop_car_5":
{
_return set[count _return,
["C_Offroad_01_F",5000]];

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_F",3500]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["B_Quadbike_01_F",2500]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_SUV_01_F",20000]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_sport_F",25000]];
};

if(life_coplevel > 3) then{
_return set[count _return,
["B_MRAP_01_F",30000]];
};

if(life_coplevel > 5) then{
_return set[count _return,
["I_MRAP_03_F",50000]];
};
if(life_coplevel > 6) then{
_return set[count _return,
["I_MRAP_03_hmg_F",175000]];
};
if(life_coplevel > 6) then{
_return set[count _return,
["B_MRAP_01_hmg_F",150000]];
};
};

case "army_car_1":
{
_return set[count _return,
["C_Offroad_01_F",5000]];

_return set[count _return,
["C_Hatchback_01_F",3500]];

_return set[count _return,
["B_Quadbike_01_F",2500]];

if(life_coplevel > 1) then{
_return set[count _return,
["C_SUV_01_F",20000]];
};

if(life_coplevel > 1) then{
_return set[count _return,
["C_Hatchback_01_sport_F",25000]];
};

if(life_coplevel > 3) then{
_return set[count _return,
["B_MRAP_01_F",30000]];
};

if(life_coplevel > 5) then{
_return set[count _return,
["I_MRAP_03_F",50000]];
};

if(life_coplevel > 6) then{
_return set[count _return,
["C_Hatchback_01_sport_F",25000]];
};

if(life_coplevel > 6) then{
_return set[count _return,
["B_MRAP_01_F",30000]];
};

if(life_coplevel > 6) then{
_return set[count _return,
["I_Truck_02_medical_F",65000]];
};

if(life_coplevel > 6) then{
_return set[count _return,
["I_MRAP_03_hmg_F",175000]];
};
};

case "fed_car":
{
_return set[count _return,
["B_Quadbike_01_F",0]];
_return set[count _return,
["C_Offroad_01_F",0]];
_return set[count _return,
["B_MRAP_01_F",0]];
_return set[count _return,
["I_MRAP_03_F",0]];
_return set[count _return,
["I_Truck_02_covered_F",0]];
_return set[count _return,
["I_Truck_02_transport_F",0]];
_return set[count _return,
["B_Truck_01_covered_F",0]];
_return set[count _return,
["B_Truck_01_transport_F",0]];
_return set[count _return,
["I_MRAP_03_F",0]];
};

case "fed_air":
{
_return set[count _return,
["B_Heli_Light_01_F",0]];
_return set[count _return,
["O_Heli_Light_02_unarmed_F",0]];
_return set[count _return,
["B_Heli_Transport_01_F",0]];
_return set[count _return,
["I_Heli_Transport_02_F",0]];
_return set[count _return,
["I_Heli_light_03_unarmed_F",0]];
};

case "civ_air_1":
{
_return =
[
["B_Heli_Light_01_F",225000],
["O_Heli_Light_02_unarmed_F",450000],
["B_Heli_Transport_01_camo_F",800000]
];
};

case "civ_air_2":
{
_return =
[
["B_Heli_Light_01_F",225000],
["O_Heli_Light_02_unarmed_F",450000],
["B_Heli_Transport_01_camo_F",800000]
];
};

case "cop_air_1":
{
_return set[count _return,
["B_Heli_Light_01_F",30000]];
if(life_coplevel > 3) then
{
_return set[count _return,
["B_Heli_Transport_01_F",150000]];
_return set[count _return,
["I_Heli_light_03_unarmed_F",200000]];
};
};

case "army_air_1":
{
_return set[count _return,
["B_Heli_Light_01_F",30000]];
if(life_coplevel > 6) then
{
_return set[count _return,
["B_Heli_Attack_01_F",150000]];
};
};

case "cop_air_2":
{
_return set[count _return,
["B_Heli_Light_01_F",30000]];
if(life_coplevel > 3) then
{
_return set[count _return,
["B_Heli_Transport_01_F",150000]];
_return set[count _return,
["I_Heli_light_03_unarmed_F",200000]];
};
};

case "civ_ship_1":
{
_return =
[
["C_Rubberboat",2500],
["C_Boat_Civil_01_F",22000]
];
};

case "civ_ship_2":
{
_return =
[
["C_Rubberboat",2500],
["C_Boat_Civil_01_F",22000]
];
};

case "civ_ship_3":
{
_return =
[
["C_Rubberboat",2500],
["C_Boat_Civil_01_F",22000]
];
};

case "cop_ship_1":
{
_return =
[
["B_Boat_Transport_01_F",3000],
["C_Boat_Civil_01_police_F",20000],
["B_Boat_Armed_01_minigun_F",75000],
["B_SDV_01_F",100000]
];
};

case "donator_heli":
{
_return =
[
["B_Heli_Light_01_F",100000],
["O_Heli_Light_02_unarmed_F",175000],
["I_Heli_Transport_02_F",650000]
];
};

case "donator_car":
{
_return =
[
["B_Quadbike_01_F",500],
["C_Offroad_01_F",2500],
["C_Hatchback_01_sport_F",10000],
["C_SUV_01_F",20000],
["C_Van_01_fuel_F",7500]
];
};
};

_return;

 

 

Ou bien c'est autres part qui permet d'avoir le véhicule dans le comico

Modifié par RononDex76
Lien vers le commentaire
Partager sur d’autres sites

Pour plus rapidement et mieux j'ai repris les fichier de base et j'ai refait correctement et tout marche mais pour finir avec le serveur il me reste un dernier bug, les voix sont bizarre quand on parle en jeux d’après quelques recherche sa viendrais de sa : vonCoderQuality 

 

Je le met ci dessous comme dans la config:

 

vonCodecQuality = 30; // Qualité audio des microphones dans le jeu

 

Le mieux serais de mettre combien ?

Modifié par RononDex76
Lien vers le commentaire
Partager sur d’autres sites

Invité
Ce sujet ne peut plus recevoir de nouvelles réponses.
 Share

×
×
  • Créer...